Hi
I have a scene with a small object that uses a VRay Standard material (metal), also a VRayEdgeTex as bump and for some reason Motion Blur enabled on the camera creates small black smudges on just that object. This is rendering on the GPU. Any ideas? Brute Force or Light Cache does not remove it. Increasing Motion blur samples (Object->Vray Properties) does not remove it. I just could not find a setting that removed this small black smudge of pixels on the object. Disable Motion Blur on the camera is the only thing that removes the black smudge.
I have decided to still render out the animation and heal brush every frame (about 60 of them) to get rid of it but it's not the most ideal solution. I could do a Vector pass I suppose but vanilla After Effects is naff with VRay Vector passes.
Thanks for any tips.
I have a scene with a small object that uses a VRay Standard material (metal), also a VRayEdgeTex as bump and for some reason Motion Blur enabled on the camera creates small black smudges on just that object. This is rendering on the GPU. Any ideas? Brute Force or Light Cache does not remove it. Increasing Motion blur samples (Object->Vray Properties) does not remove it. I just could not find a setting that removed this small black smudge of pixels on the object. Disable Motion Blur on the camera is the only thing that removes the black smudge.
I have decided to still render out the animation and heal brush every frame (about 60 of them) to get rid of it but it's not the most ideal solution. I could do a Vector pass I suppose but vanilla After Effects is naff with VRay Vector passes.
Thanks for any tips.
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