Hey guys,
Just rendering a scene here and I'm using the vrayenvironmentfog to create volumetric light rays/scatter GI; I was just wondering if there's any performance increase to be had by using the vrayscattervolume instead? I only ask as I seem to recall that in a previous release there was a speed increase in rendering sss/scattervolume (I could have just imagined that though).
Just rendering a scene here and I'm using the vrayenvironmentfog to create volumetric light rays/scatter GI; I was just wondering if there's any performance increase to be had by using the vrayscattervolume instead? I only ask as I seem to recall that in a previous release there was a speed increase in rendering sss/scattervolume (I could have just imagined that though).
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