Hi all,
After many many months passing by and still seeing a lot of problems and inconsistencies with DR, I'm considering the option of using Backburner for my distributed renderings. A fix for everything seems around the corner, but I need a solution to fit my workflow now. Besides I need the added flexibility of not depending on a Vray-centric workflow. I'm very satisfied with Vray's quality and speed. But if tomorrow something better comes around I want to be able to embrace it quickly. I'm not a die-hard of anything other that to what's best for my needs today. Also, even today there are things were I could make render passes using Scanline for certain things, and having DR not dependent on Vray would allow me to do that.
I also read this link from Christopher Grant/ Dave Buchhhofer:
http://vray.info/topics/t0116.asp
Even though their sound very enthusiastic about the whole DR thing, their experiences have prompt me to do nothing but looking desperately for an alternative to DR. Not even in my wildest nightmares I want to be dealing with all those issues day in day out. Let alone when I'm under extreme pressure for some tight deadlines.
I'm considering using Backburner's render strips. But I have to consider certain shortcomings:
1. Last time I tried it (with Vray 1.09.xx) the render strips were inconsistent, some of them missed maps and some passes.
2. Then I also saw on this forum that Richard [Rosenman] was having pixel shifting issues with render strips too (which apparently has been fixed?)
3. Another reason I want to consider Backburner strips is that Vray's DR is not supporting proper G-buffer output to work well with PSD manager (that problem has not been addressed AFAIK, and Vlado never responded to my inquire http://www.chaoticdimension.com/foru...226&highlight=)
4.Another DR's shortcoming is that I have to put my maps in every slave machine (is this also a limitation with Backburner?)
5. Scheduling of jobs will be extremely useful, so will be being able to use all slave machines but not tie up resources of master machine, so I can keep working (again hoping Backburner will let me do that)
6. ROIP (render over IP
) is also very desirable to share render time with a couple of colleagues. I know 'in theory' Vray's DR can do this, however I have not seen anybody succeeding with getting thru firewalls and routers though. Can I achieve this with Backburner too?
ANY help, or sharing of experiences from others will be extremely helpful and I will greatly appreciate it.
Gustavo
After many many months passing by and still seeing a lot of problems and inconsistencies with DR, I'm considering the option of using Backburner for my distributed renderings. A fix for everything seems around the corner, but I need a solution to fit my workflow now. Besides I need the added flexibility of not depending on a Vray-centric workflow. I'm very satisfied with Vray's quality and speed. But if tomorrow something better comes around I want to be able to embrace it quickly. I'm not a die-hard of anything other that to what's best for my needs today. Also, even today there are things were I could make render passes using Scanline for certain things, and having DR not dependent on Vray would allow me to do that.
I also read this link from Christopher Grant/ Dave Buchhhofer:
http://vray.info/topics/t0116.asp
Even though their sound very enthusiastic about the whole DR thing, their experiences have prompt me to do nothing but looking desperately for an alternative to DR. Not even in my wildest nightmares I want to be dealing with all those issues day in day out. Let alone when I'm under extreme pressure for some tight deadlines.
I'm considering using Backburner's render strips. But I have to consider certain shortcomings:
1. Last time I tried it (with Vray 1.09.xx) the render strips were inconsistent, some of them missed maps and some passes.
2. Then I also saw on this forum that Richard [Rosenman] was having pixel shifting issues with render strips too (which apparently has been fixed?)
3. Another reason I want to consider Backburner strips is that Vray's DR is not supporting proper G-buffer output to work well with PSD manager (that problem has not been addressed AFAIK, and Vlado never responded to my inquire http://www.chaoticdimension.com/foru...226&highlight=)
4.Another DR's shortcoming is that I have to put my maps in every slave machine (is this also a limitation with Backburner?)
5. Scheduling of jobs will be extremely useful, so will be being able to use all slave machines but not tie up resources of master machine, so I can keep working (again hoping Backburner will let me do that)
6. ROIP (render over IP

ANY help, or sharing of experiences from others will be extremely helpful and I will greatly appreciate it.
Gustavo
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