In vray material, there's an option "use IR map" which is quite usefull if you have fine detailed things in your scene on which you want to have detailed GI. If this is turned off, QMC GI is used to compute lighting on this material.
With first bounce IR map + second bounces QMC GI this is no problem. But when I use IR map + Lightcache, how do I set the subdivs for the QMC GI on the materials which have the 'use IR map' option turned off?
Or can I not use this option when using lightcache for second bounce?
Regards,
wouter
With first bounce IR map + second bounces QMC GI this is no problem. But when I use IR map + Lightcache, how do I set the subdivs for the QMC GI on the materials which have the 'use IR map' option turned off?
Or can I not use this option when using lightcache for second bounce?
Regards,
wouter
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