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Vray Next GPU leaf translucency

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  • Vray Next GPU leaf translucency

    How is everybody approaching leaf shaders with vray gpu? In particular the translucency? We have not been able to achieve a decent result at all.

    With CPU its possible to get a really nice result but with GPU its pretty much impossible. Anybody got any tips/ideas? Or anyone from chaos know if translucency will ever be supported in GPU?

    How do the guys at chaos recommend to create leaf translucency in GPU?

    See below for very quick examples of the difference between GPU and CPU. This is a very basic 2 sided material (only using colours and no maps). For the gpu version I have the translucency in the 2 sided material set to about 180 and for the cpu version I am using a simple light green colour in the vray mat translucency (hybrid mode).



    GPU:
    Click image for larger version  Name:	GPU TRANSLUCENCY.jpg Views:	1 Size:	361.1 KB ID:	1013704


    CPU:
    Click image for larger version  Name:	CPU TRANSLUCENCY.jpg Views:	1 Size:	508.0 KB ID:	1013705
    Last edited by nick_martin; 09-10-2018, 10:40 PM.
    Nick Martin

    ScreenAge - 3D Visualisation

    www.screenage.com.au

  • #2
    You can use 2-sided mtl to get similar effect for leafs.

    Best,
    Blago.
    V-Ray fan.
    Looking busy around GPUs ...
    RTX ON

    Comment


    • #3
      Originally posted by savage309 View Post
      You can use 2-sided mtl to get similar effect for leafs.
      Yep that is what I am using in the examples. For the GPU version I have the translucency in the 2 sided material set to about 180... and still it looks very dull.

      So how do you actually achieve a similar result?
      Last edited by nick_martin; 09-10-2018, 10:41 PM.
      Nick Martin

      ScreenAge - 3D Visualisation

      www.screenage.com.au

      Comment


      • #4
        My bad I missed that part.
        I will ask somebody from the Max team to take a look.
        V-Ray fan.
        Looking busy around GPUs ...
        RTX ON

        Comment


        • #5
          Any news on this one? What is the best way to create a decent leaf translucency GPU compatible material?
          Best,
          Olaf
          Olaf Bendfeldt
          3D-Artist
          dimension3+

          Comment


          • #6
            matanov to help here

            Best,
            Blago.
            V-Ray fan.
            Looking busy around GPUs ...
            RTX ON

            Comment


            • #7
              Are you setting the translucency in the 2sided to something green? Using maps for that slot can also help making things a little more realistic.
              If it was that easy, it would have already been done

              Peter Matanov
              Chaos

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