I quite enjoy creating my own material library, however I can see the appeal of having one a legit library toolset. Collector is great to use, but that's more for entire assets not just materials.
For me, VRayScans being locked via licensing and not really being able to use the image data outside of VRay was kind of the nail in the coffin, especially when I can get pretty good results from Substance and Megascans, FriendlyShade, Poliigon, etc, all of which can be used in any PBR platform. VRayScans are good but just not flexible enough.
For me, VRayScans being locked via licensing and not really being able to use the image data outside of VRay was kind of the nail in the coffin, especially when I can get pretty good results from Substance and Megascans, FriendlyShade, Poliigon, etc, all of which can be used in any PBR platform. VRayScans are good but just not flexible enough.
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