I am creating the textures in batches, as I go. So no, they are not all ready. I'll check out the plugin, thanks.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
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- NVIDIA GeForce RTX 4090 X2
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I don't know how to do the stuff mentioned previously, but here's an idea... Import the textures as individual frames in Premiere. Export the 120 frame sequence as a movie. Apply the movie as a texture map, then render out the 120 frame sequence. Pretty much the same idea as including a television on the wall that's playing a TV show or something. Sucks that you have to edit the textures though. Hope you get to charge accordingly.Work:
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The curtain is wavy, so I just can project an image on it. I am having a hard time getting the pattern to work on some, but this one turned out ok. Sometimes, no matter what mapping type (box, plan...) I try, the pattern gets all screwed up.
1 PhotoBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by samuel_bubat View PostUse pelt mapping. Add an uvwunwrap mod, select all faces and hit quickpelt. That should give you perfect mapping coordinates.Best regards,
Jackie Teh
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3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32953]
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I have never heard of it, but I'll check it out.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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We use flatiron for uv stuff, i would go with the rendermask solution in compination with animated mtl ids...Greets Phil
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I ended up doing them one at a time and it was a pain.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I used reindeer on a bathroom project that involved 500 different product configurations it allows you to create different setups, creating the output file name from from the configuration used.
https://animathings.com/pages/reindeer
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I’ll keep that in mind for next time, thanks.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Hi Bobby - I think my previous post might have been misunderstood. I was suggesting creating your curtain as a flat object with lots of subdivisions in one direction, then applying the UVW Map modifier, then the Wave modifier. If your texture map was a movie file, you could simply click the render button and each frame would have a different pattern applied.1 PhotoWork:
Dell Precision T7910, Dual Xeon E5-2640 v4 @ 2.40GHz | 32GB RAM | NVIDIA Quadro P2000 5gb | NVIDIA GeForce GTX 980Ti 6GB | NVIDIA GeForce GTX 1080Ti 11GB
V-Ray Benchmark: CPU 00:52 | GPU 00:32
Home:
AMD Threadripper 1950X 3.4GHz 16-Core | 32GB RAM | (2) NVIDIA GeForce GTX 1080Ti 11GB
V-Ray Benchmark: CPU 00:47 | GPU 00:34
https://pcpartpicker.com/list/kXKcxG
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Yeah, but these samples they gave were all different sizes and resolutions. It was all really a nightmare, but it is over.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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