Does anyone have experience with converting a VRay Cube Map to a Unity Skybox? The only issue I have is the invert that happens. I found a script, but it's pretty dated and has a max resolution preset that is too low. Just curious if there is a way to quickly convert/invert the map that doesn't involve setting up an action in Photoshop and splitting the Cube map up to do it. I'll looking for an elegant solution...before I hack it
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