Announcement

Collapse
No announcement yet.

When to use blinn, phong, ward?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • When to use blinn, phong, ward?

    Does anyone have a list that I can use to determine which BRDF I should use for which material? That would be nice.
    You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

  • #2
    Well, I can tell you that Phong is ok for metals. There is also a VRayMtl tutorial coming up and these things is discussed inside.
    Best Regards,
    Tisho

    Comment


    • #3
      Thanks Tischo
      You can contact StudioGijs for 3D visualization and 3D modeling related services and on-site training.

      Comment


      • #4
        Keep in mind that Phong doesn't work well with anisotropic reflections though.
        Use Blinn or Ward in these cases. Also Ward seems to work somewhat better for metals.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          i would use Phong for plastics and glass and Ward for metals as Vlado mentioned.
          Natty
          http://www.rendertime.co.uk

          Comment


          • #6
            I've always thought it was something like

            Blinn= Matte

            Phong = Glossy

            Ward = Metal

            --Jon

            Comment


            • #7
              yeah thats my thinking aswell Jon.
              Natty
              http://www.rendertime.co.uk

              Comment

              Working...
              X