Hello,
We're looking into using the PBR method for materials, but struggling to find much info on setting up materials within Next.
I have this https://www.chaosgroup.com/blog/understanding-metalness which is great for the values, but doesn't cover the finer points of Next, such as do we use Fresnel reflections and other options.
So is there a library anywhere with the basic metal materials setup 100% correctly? We could the reverse engineer them to make sure we're working in the correct way.
Also,a side question / query - When we open a file and try to create a PBR based metal, it always looks mirror like, with the diffuse having no effect. Is this just an issue with using files from Vray 3? Just want to avoid any mess ups with projects that were created in Vray 3.
Thanks,
Dean
We're looking into using the PBR method for materials, but struggling to find much info on setting up materials within Next.
I have this https://www.chaosgroup.com/blog/understanding-metalness which is great for the values, but doesn't cover the finer points of Next, such as do we use Fresnel reflections and other options.
So is there a library anywhere with the basic metal materials setup 100% correctly? We could the reverse engineer them to make sure we're working in the correct way.
Also,a side question / query - When we open a file and try to create a PBR based metal, it always looks mirror like, with the diffuse having no effect. Is this just an issue with using files from Vray 3? Just want to avoid any mess ups with projects that were created in Vray 3.
Thanks,
Dean
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