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Progressive VS. Bucket for Final

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  • #16
    Well no production studios.

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    • #17
      Well and everyone using corona right, as that is only progressive? I don't do animations and do a lot of post so that might be a reason why bucket doesn't hold up for me. I wouldn't want to rely on progressive for an animation tbh.

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      • #18
        going to revisit trying progressive on an animation tomorrow....
        does everyone set time to zero and then 1/100 with the noise threshold specified 0.02 or whatever as the thing to hit?

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        • #19
          I almost only render animations. And bucket is always a little faster if setup correctly. I.e checking the sample rate element. There is nothing that stops you from using the denoiser if you want. Just use a higher noise threshold. The only downside is, if you want bucket to be as efficient as it can be, you need to test render a few frames /parts of the image to set it up correctly. Then you'll get no stucking buckets unless there is something terribly wrong in the scene. For stills progressive might be the better choice for that reason. But as soon as I'd have to render more than 2 images. A bunch of view's f.e I'd take the time and use buckets.
          German guy, sorry for my English.

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          • #20
            I have yet to see a scene where progressive renders faster. Most of the time it doesn't render at all, because with huge resolutions and render elements, it easily chokes on RAM whereas buckets simply works.
            https://www.behance.net/Oliver_Kossatz

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            • #21
              Bucket is certainly more efficient when using distributed rendering, and when rendering out Cryptomattes. So the consensus is that for those two cases bucket rendering is always preferable.

              People saying progressive is considerably faster than bucket - are you sure you are using the same settings for both?
              http://www.jd3d.co.uk - Vray Mentor

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              • #22
                I think progressive wins when you can see the denoiser in realtime.
                Bobby Parker
                www.bobby-parker.com
                e-mail: info@bobby-parker.com
                phone: 2188206812

                My current hardware setup:
                • Ryzen 9 5900x CPU
                • 128gb Vengeance RGB Pro RAM
                • NVIDIA GeForce RTX 4090 X2
                • ​Windows 11 Pro

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                • #23
                  Originally posted by glorybound View Post
                  I think progressive wins when you can see the denoiser in realtime.
                  But you must also consider that the denoiser does take soem time as well, so if you are rendering animations it's not necessary to see it (also you need to set up your denoiser for animations but that isa different story)
                  http://www.jd3d.co.uk - Vray Mentor

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                  • #24
                    Originally posted by JD3D_CGI View Post
                    Bucket is certainly more efficient when using distributed rendering, and when rendering out Cryptomattes. So the consensus is that for those two cases bucket rendering is always preferable.

                    People saying progressive is considerably faster than bucket - are you sure you are using the same settings for both?
                    Only difference is the noise is lower on progressive (0.005) which according to Lele, iirc, is similar to 0.01 for bucket. I've even tested rendering the same shot; after 10 hours the progressive was that clean that the denoised pass didn't really make a difference....the bucket was saying it still had 10 or so hours to go. Admittedly I don't mess with the settings to make bucket more efficient but for stills It just doesn't seem to be worth tweaking it. And the risk of a stuck bucket for me really negates the possible efficiency buckets would deliver. I also prefer the fixed time setting and being able to save the passes whilst rendering to start up the post work if the render is still running.

                    But again, all of the above is based on stills.

                    For DR progressive is pretty pointless imo, then I always use bucket. Seeing the responses I will investigate to see on which scenes it works better though as it's made me curious.

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                    • #25
                      I'll render a 20 min and 40 min 4k image with Progressive and Denoiser an post it. Just for fun. Never got good results with Pro/Denoise with animations. Still use bucket for that.
                      Vincent Jaramillo
                      Smithgroup
                      301 Battery Street
                      San Francisco, Ca 94111

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                      • #26
                        Here is super old project. Rendered with Progressive for 20 min with Denoiser applied. There's still some issues, but overall pretty clean. Rendering 40 min version. They reason we use this work flow sometimes is if another artist is using the farm, other users can still push out clean images using one machine in a reasonable amount of time.
                        Vincent Jaramillo
                        Smithgroup
                        301 Battery Street
                        San Francisco, Ca 94111

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                        • #27
                          So the bucket render of similiar cleanness is 40 minutes or are you going to let it run for 40min in progressive? What render times with bucket rendering.
                          Bobby Parker
                          www.bobby-parker.com
                          e-mail: info@bobby-parker.com
                          phone: 2188206812

                          My current hardware setup:
                          • Ryzen 9 5900x CPU
                          • 128gb Vengeance RGB Pro RAM
                          • NVIDIA GeForce RTX 4090 X2
                          • ​Windows 11 Pro

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                          • #28
                            On a single machine, no farm 2 plus hours. Here is a 40 min version.
                            Vincent Jaramillo
                            Smithgroup
                            301 Battery Street
                            San Francisco, Ca 94111

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                            • #29
                              well looks like in my quick tests bucket is incrementally faster with same settings. prgressiove turns off LC for Phoenix as well which is good for stills.
                              ill stick with my buckets

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                              • #30
                                I have been setting the scene up with progressive and then finals with buckets, for the most part.
                                Bobby Parker
                                www.bobby-parker.com
                                e-mail: info@bobby-parker.com
                                phone: 2188206812

                                My current hardware setup:
                                • Ryzen 9 5900x CPU
                                • 128gb Vengeance RGB Pro RAM
                                • NVIDIA GeForce RTX 4090 X2
                                • ​Windows 11 Pro

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