Hmmm...I always have DR on in general and never ran into any time increases. They only time I couldn't use Progressive successfully was in animations since I needed longer times to get a clean keyframe. Keep in mind that I go back and fourth for my needs. So I use both.
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Progressive VS. Bucket for Final
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Originally posted by ^Lele^ View PostWe're currently talking strictly CPU here, as the GPU bucket engine, we established, is way too young to perform as it should, and hopefully soon will.
kosso_olli i managed to hijack one farm slave to profile on, and it's still going (i tried base res, half and a quarter, progressive and bucket, with and without the REs set.).
Interesting that progressive did better in your test, what was the original render resolution?
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Here's the sticky, as promised.
A collaborative work, and one i thoroughly enjoyed, and learnt from.
Rado, Peter, Alex and Yavor, thank you.
https://forums.chaosgroup.com/forum/...plers-analisysLele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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