It's a long shot but are there ridiculous amounts of non-model data somehow hiding in the scene, like frozen stuff or things that have names but which are essentially empty items?
Another approach would be, from an empty scene, import random blocks from the import list, then merge your cube or whatever test object, to possibly isolate what may be causing this.
I guess you already tried importing, saving, then importing stuff into a fresh scene?
Another approach would be, from an empty scene, import random blocks from the import list, then merge your cube or whatever test object, to possibly isolate what may be causing this.
I guess you already tried importing, saving, then importing stuff into a fresh scene?
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