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Regions render with different brightness

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  • #16
    Bumping this because it's still a major issue for me.
    Please see here:
    https://forums.chaosgroup.com/forum/...al#post1100451
    James Burrell www.objektiv-j.com
    Visit my Patreon patreon.com/JamesBurrell

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    • #17
      It's an easy fix, they would just add an option where you could tell LC to calculate the entire render area for LC, but still only render the region area. But they haven't, and they won't.

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      • #18
        This is not the issue. If you take a look at the post I linked, it has been identified and there is a fix coming...whenever that may be.
        James Burrell www.objektiv-j.com
        Visit my Patreon patreon.com/JamesBurrell

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        • #19
          I also have this bug. When render region, the rendered regions are almost always brighter then original image.

          I have:
          - latest vray 5 version
          - all textures are vray bitmaps
          - all textures are tx
          - BF+LC
          - no denoise
          - no tonemapping
          - almost default settings

          It makes region render unpredictable and unusable. Very annoying and frustrating
          Is there some fix since original report at 02.2019?

          Thanks in advance
          Last edited by Dart_Design; 16-06-2022, 03:09 AM.

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