Howdy all --
We're doing a new tower visualization with VRay, however the client wants us to work with his team's CAD massing model for the first couple weeks of the project as they'll be drastically revising the design daily. The big problem though is flipped normals in his geometry, which I know will only get worse as they continue to define detail.
I'm told that Lightscape had the same backface rendering problems as VRay, and that it had an option to orient all normals to face the rendered viewpoint -- I've never seen or heard about something like this for max, but does anyone here know if it exists or if maybe someone's written a fancy script that might do the same? I've googled to no avail, so my hopes are fading...
Thanks everyone!
Shaun
We're doing a new tower visualization with VRay, however the client wants us to work with his team's CAD massing model for the first couple weeks of the project as they'll be drastically revising the design daily. The big problem though is flipped normals in his geometry, which I know will only get worse as they continue to define detail.
I'm told that Lightscape had the same backface rendering problems as VRay, and that it had an option to orient all normals to face the rendered viewpoint -- I've never seen or heard about something like this for max, but does anyone here know if it exists or if maybe someone's written a fancy script that might do the same? I've googled to no avail, so my hopes are fading...
Thanks everyone!
Shaun
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