ok, so ive made my opinion known about the odd decision to remove the useful flythrough mode (but keep it in the menus?!) before.. im not going to try to change minds again.
as expected i have a job where it would be useful.
short simple flythrough animation, frames have to be done as quick as possible- ive only got one workstation.
currently rendering takes 6 minutes a frame, of which 1 minute+ of that is the flythrough calculation. (seems to have slowed down since i added ies lights) that is before increasing the retrace to ensure no glitches, which i am sure will make things at least a touch slower. (bf/bf was estimating 30-40 mins for the same frame.)
since neither vray next or vray 3.6 (i have both on different versions of max) will actually calculate a flythrough lightcache, even if you set it in the lightcache settings, id like to know what the last version of vray was where this worked as it should?
id then like to download this version and put it on one of my copies of max so i can calculate a lightcache for use in next GPU. this will save me 17-20% of my rendertime.
a ridiculous workaround, but if i have to...
as expected i have a job where it would be useful.
short simple flythrough animation, frames have to be done as quick as possible- ive only got one workstation.
currently rendering takes 6 minutes a frame, of which 1 minute+ of that is the flythrough calculation. (seems to have slowed down since i added ies lights) that is before increasing the retrace to ensure no glitches, which i am sure will make things at least a touch slower. (bf/bf was estimating 30-40 mins for the same frame.)
since neither vray next or vray 3.6 (i have both on different versions of max) will actually calculate a flythrough lightcache, even if you set it in the lightcache settings, id like to know what the last version of vray was where this worked as it should?
id then like to download this version and put it on one of my copies of max so i can calculate a lightcache for use in next GPU. this will save me 17-20% of my rendertime.
a ridiculous workaround, but if i have to...
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