I'm new to loading stored information. I have a huge interior scene which I want to rerender faster from other angles. I take it that I could use one of the following options. I was looking at 'Add to Current' as an option. Would this be the best method from your experiences? But I don't understand the difference. Does 'Incremental Add' use more memory overhead in fly-throughs vs. 'Add to Current'?
On a slightly separate question, it pulls stored IR info from memory - is there a way to enable adding additional IR info to saved VRmaps and load them from this saved location vs memory overhead? I need to quickly close out of Max but I still want to retain this useful information. If I choose 'Add to Current' then 'From File' gets deselected. Also, would it automatically know to save/add to a previously written IRmap?
On a slightly separate question, it pulls stored IR info from memory - is there a way to enable adding additional IR info to saved VRmaps and load them from this saved location vs memory overhead? I need to quickly close out of Max but I still want to retain this useful information. If I choose 'Add to Current' then 'From File' gets deselected. Also, would it automatically know to save/add to a previously written IRmap?
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