Was wondering if there is a limit to the number of objects that can go into the VrayDistanceTex Objects list... would it be able to hold say, 4000 names? What happens if an object in the list isn't in the scene when the list is read? Does it error and kill the render?
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It works fine in both cases. If you delete an object or it's gone, then the list just show <deleted>
This is a similar way the LightSelect render element works, if you delete a light from scene, the list show <deleted> for that object, but everything still works as expectedKind Regards,
Morne
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