In the End, I am giving it up now using distributed rendering. And when I talk to other guys, they agree in some cases. Once I got anfteran hour or so to work, next Days it lost it´s workability... no responding from the Clients, or strange Luminance values in the Buckets. Even if every texture Assets are conncted, it always surprises every 2 attemp. (so it might work for an afternoon, but next day, it´s over.
Does Chaosgroup offer somewhere a good, and for Artists understandable Guide how to set up a propper and good working Disstrubive rendering with no further question after at all? I might miss an Important point, wich, once found, might help. But in Jobtimes ( as always) you can forget reseaching over researching.
It´s otherwise time and money wasting. And the question is coming up, why to pay so much money for Vray Next (see, still using 3.6) and anger around with such things by loosing all my 5 rendernodes , because I can not afford a full upgrade for all the rendernodes - therefore, I might buy already another full license!
the system base here in my office is indeed so simple: No firewall and simple on a switch connected PC´s
thanks in advance & best regards!
Does Chaosgroup offer somewhere a good, and for Artists understandable Guide how to set up a propper and good working Disstrubive rendering with no further question after at all? I might miss an Important point, wich, once found, might help. But in Jobtimes ( as always) you can forget reseaching over researching.
It´s otherwise time and money wasting. And the question is coming up, why to pay so much money for Vray Next (see, still using 3.6) and anger around with such things by loosing all my 5 rendernodes , because I can not afford a full upgrade for all the rendernodes - therefore, I might buy already another full license!
the system base here in my office is indeed so simple: No firewall and simple on a switch connected PC´s
thanks in advance & best regards!
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