We are having an issue with one of our files trying to find a compremise between seeing the detail we need and eliminating blotchyness.
We have a condo tower that has one side that is lit with skylight and direct sunlight and the other side is lit with just skylight. All sides have small reveals cut into the building face and it is important that we see them. We have been able to make them look good by adjusting the Min and Max rate for the irrandiance map, but then we start to get other areas of the model that are in skylight only that look really blotchy.
It seems as soon as we fix the blotchyness we loose the shadow in the reveal. We have experimented with AA, HShp, Inter Samples, Dist, Threshold...but nothing is working...
Any suggestions as to how you can have a clean image AND fine detail?
We have a condo tower that has one side that is lit with skylight and direct sunlight and the other side is lit with just skylight. All sides have small reveals cut into the building face and it is important that we see them. We have been able to make them look good by adjusting the Min and Max rate for the irrandiance map, but then we start to get other areas of the model that are in skylight only that look really blotchy.
It seems as soon as we fix the blotchyness we loose the shadow in the reveal. We have experimented with AA, HShp, Inter Samples, Dist, Threshold...but nothing is working...
Any suggestions as to how you can have a clean image AND fine detail?
Comment