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  • how to make realistic glass

    hi there

    i know, there were many threats about this, but i just don't get it right.
    how do i create a glass with the vraymat that is convincing ?

    this is what i get so far



    it can't be that underneath/behind the glass all looks darker.
    this just is'nt realistic.

    here is the max-file with the table (Max 5.1, vray .15)

    http://www.mypage.bluewin.ch/dpics/glass_table.zip

    may someone please explain the right way?

    thanks in advance
    greez
    ale
    ____________________________

    www.indivizuals.ch

  • #2
    hi

    you have 100% reflection ... max depth you have it at 2 .. set it to say 10
    set your OUR to 1.54 or something like that.. and diffuse set to black or dark grey.
    And why are you using a material wrapper on it ??
    Natty
    http://www.rendertime.co.uk

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    • #3
      The reason the frame of the table is so dark is because 'Max Depth' is set to 1 in the metal material. Like Natty says, set your 'max depth' to be at least 5.

      Just try rendering the scene with the 'max depth' in the global switches, materials, set to 10.
      Dan Brew

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      • #4
        Thank you very much.

        now it's working.
        yeah, you're right natty; a wrapper for glass-mats isn't really an option,
        since the shadows will render opaque, whether you set 'affect shaodws' or not.

        well, have another problem concerning glass.
        check out the pic! as you see the boxes become darker in the
        area where they stand inbetween or behind several glass-panels.
        is there a work-around to solve this problem? they also should
        be bright as the ones seen to the left or right from the panels.



        here's the file

        http://mypage.bluewin.ch/dpics/glass_.zip

        thanks and good evening
        ale
        ____________________________

        www.indivizuals.ch

        Comment


        • #5
          Do you have affect shadows checked?
          sigpic
          J. Scott Smith Visual Designs


          https://jscottsmith.com/
          http://www.linkedin.com/in/jscottsmith​
          http://www.facebook.com/jssvisualdesigns​

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          • #6
            Do you have "refractive GI caustics" checked? If so, try upping your irradiance map settings or give a simple try with direct comp.

            Michael
            This signature is only a temporary solution

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            • #7
              thanks for fast reply

              i don't use any caustics in this scene. do i have to to get the correct
              result?
              'affect shadow' is activated.

              i attached the file.
              feel free to try it out.

              greez
              ale
              ____________________________

              www.indivizuals.ch

              Comment


              • #8
                refractive caustics is any GI passing through refractive surfaces - in other words, if you have a scene lit only by skylight, it would be dark under your glass table if you uncheck refractive GI caustics.


                EDIT:

                Just had a look at your file - and it's just that little checkbox mentioned that does the trick. Life can be so easy
                This signature is only a temporary solution

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                • #9
                  sushidelic you saved my day.

                  i'm very thankfull for your tip!
                  i think i'll have to take a closer look to some properties in vray i've never touched before.

                  nice evening to all
                  ale
                  ____________________________

                  www.indivizuals.ch

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                  • #10
                    Glad I was able to help you!

                    Let's just celebrate my 100th post that way

                    This signature is only a temporary solution

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                    • #11
                      welcome to the tripple figure group hehe. as for the whole glass thing. well. i just use egz glass and never bother to look back again knowing that its going to be good

                      ---------------------------------------------------
                      MSN addresses are not for newbies or warez users to contact the pros and bug them with
                      stupid questions the forum can answer.

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                      • #12
                        not even egz's glass will save you if you uncheck refractive caustics in the render rollout.
                        ____________________________________

                        "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                        • #13
                          true. but then again i never touch that hehe

                          ---------------------------------------------------
                          MSN addresses are not for newbies or warez users to contact the pros and bug them with
                          stupid questions the forum can answer.

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                          • #14
                            all of my glass looks dark these days on exterior renderings...

                            *ticks refractive GI caustics*...hope this works!

                            ID use EGZ but cant install it on the network machines because they are all past the viz trial period ...which is required so you can use the mzp file right?

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                            • #15
                              mzp is a zip file, just change the extension to zip and unzip it, there is a file that tells max where to put what files (can't remember the name of it, just open them in notepad). then you'll know what files to put where on the farm boxes
                              Eric Boer
                              Dev

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