wow this is nice news! hope to test it out asap
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Converting Vrayfur to geo
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Originally posted by yavor.rubenov View PostRecently we've added an option to VRayDisplacementMod to save it's result to a vrmesh file (available in the official builds already). It's accessible through MAXScript with something like:
Code:$.modifiers[#VRayDisplacementMod].write_vrmesh="D:\\test.vrmesh"
I tried it out, and now have a delay starting each render as it writes a 400MB VRMesh file!
Cheers,
John
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