Hello !
I was wondering what are the best practices for Foliages with Vray : mesh VS opacity for leaves.
We used to work with mesh for leaves because we had problems with some render Elements and/or some shaders override (Occlusion, ZDepth filtered and unfiltered, custom shader override...) and it was (in the good old times) longer to render with opacity than polys.
Is it still the case ? or opacity leaves is now the best for rendering leaves & trees.
We aim huge vegetation (quantity and quality) for animation.
Thanks !
Ressources :
- https://www.chaosgroup.com/blog/port...ay-for-3ds-max
- http://www.peterguthrie.net/blog/200...utorial-leaves
I was wondering what are the best practices for Foliages with Vray : mesh VS opacity for leaves.
We used to work with mesh for leaves because we had problems with some render Elements and/or some shaders override (Occlusion, ZDepth filtered and unfiltered, custom shader override...) and it was (in the good old times) longer to render with opacity than polys.
Is it still the case ? or opacity leaves is now the best for rendering leaves & trees.
We aim huge vegetation (quantity and quality) for animation.
Thanks !
Ressources :
- https://www.chaosgroup.com/blog/port...ay-for-3ds-max
- http://www.peterguthrie.net/blog/200...utorial-leaves
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