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Vray 3.6 + motion blur + forest pack - 'tearing' mesh

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  • Vray 3.6 + motion blur + forest pack - 'tearing' mesh

    I wondered if anyone's seem this before, and knows where I might be best starting my troubleshooting? Namely the holes within the mesh on the faster moving body parts.

    I'm using Forest Pack Pro to scatter 3D animated characters over a scene. I'm using Vray 3.6, physical camera, LC & BF, 3DS 2019. The material is a Vray material with Forest Colour maps for the diffuse (and a few other things)

    Any pointers appreciated!


  • #2
    Best you send the scene to support@chaosgroup.com so we can take a more in-depth look. Mention this thread as well.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      I think it was a result of FP not being compatible with motion blur. when I changed them to instances problem solved.

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