When creating a mesh light of for example a plane geometry I could make following observations:
-increasing the plane geometry mesh segments increases the noise of the mesh light in the rendering result
-decreasing the plane geometry mesh segments decreases the noise of the mesh light in the rendering result
In the render settings -> Global DMC rollout -> Use local subdivs is disabled so how can you increase the subdivs for the mesh lights because these settings are grayed out in the mesh light settings therefore?
The only way I could imagine were to increase the -> Image sampler (Antialiasing) rollout -> Min shading rate to a higher value.
So, chaosgroup people, would this be your recommendation too? Or could there be a new option / could you add a new option to override the subdivs specifically for the vray mesh lights for example in the light properties or in the mesh light rollout itself, even if the Min shading rate is disabled?
Regards.
-increasing the plane geometry mesh segments increases the noise of the mesh light in the rendering result
-decreasing the plane geometry mesh segments decreases the noise of the mesh light in the rendering result
In the render settings -> Global DMC rollout -> Use local subdivs is disabled so how can you increase the subdivs for the mesh lights because these settings are grayed out in the mesh light settings therefore?
The only way I could imagine were to increase the -> Image sampler (Antialiasing) rollout -> Min shading rate to a higher value.
So, chaosgroup people, would this be your recommendation too? Or could there be a new option / could you add a new option to override the subdivs specifically for the vray mesh lights for example in the light properties or in the mesh light rollout itself, even if the Min shading rate is disabled?
Regards.
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