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blur bitmap -vray gpu

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  • blur bitmap -vray gpu

    i have a normal mapped material. it renders completely differently on gpu.. the texture is much more detailed but noisy, and i get facetting in some areas. on cpu its smoother, but has no facetting. i can tweak this on cpu by adjusting texture blur.. default of 1.0 is smooth, 0 filtering is super detailed but has facetting and takes ages to refine.

    on gpu, the blur and filtering controls do nothing. and the default behaviour is too sharp..(with facetting artifacts) i wish to soften the texture. to be more similar to default cpu render. being a normal map i cant just blur it in photoshop (can i?) .. how do i control texture filtering on gpu?

  • #2
    The 'Blur' parameter in the texture options is not yet supported in V-Ray GPU, however, there is already such a request logged in our developers' to-do lists. I'll bump its priority additionally.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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