Any mask scripts that work in MAX 2019 and the newest VRay NEXT? The last four I tried all failed.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I am working with GPU and the VRayObject ID doesn't work. I need to mask out some glass.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Doesn't work here. I get a filtering warning and I am not sure if that has anything to do with it. I pick my glass and I give it an object id. When I pull down the VFB it'll show, but when I open the EXR in PS it is black. I learned my lesson before so I save the element as a jpg, but I forgot on one still.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I used the VRayObject ID. I'll try the Multimatte render elementBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I used multimatte, but it's lame that you can't use a PS selection tool in 32 bit.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Originally posted by glorybound View PostI used multimatte, but it's lame that you can't use a PS selection tool in 32 bit.
Typically if your id was 1, then you use the red channel of the multimate as the mask. Stick on an adustment layer, exposure for example, then use the red multimatte channel as a mask on the exposure. Then you can adjust only the brightness of the exterior. If you plan on replacing the background (or stuff behind the glass), remember to override black environment refraction
Instead of the exposure, you can make a group and inside the group stick your reflection, refraction and specular render elements. Then on the entire group you can stick the mask and set the group layer blend mode to subtract, then you can stick other stuff in as the background and later add the layers back in again (without refraction, because replacing the background, you're essentially replacing your refraction - well, in a nutshell)
32bit is a very powerful and flexible way if working when you understand the math behind using render elementsLast edited by Morne; 12-09-2019, 10:15 PM.Kind Regards,
Morne
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I'll have to work through it. I just want to pick , let's say red, but in 32 bit I can't. I have to copy it out, change it to 8bit and select the red, and paste it back in. Your description makes sense.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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If you want a selection from a Multimatte layer you can do the following:
Make sure you have the Multimatte Layer enabled and on top, so you can only see the Mm layer.
Now go to channels and ctrl+kick on the channel you want a selection from.
It works in any bit depth.Last edited by Ihno; 13-09-2019, 07:50 AM.German guy, sorry for my English.
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