Subdivs – Controls the number of samples used for direct sampling of the mesh light. Lower values may be faster to calculate, but may introduce noise in the image. Higher values reduce the noise, but increase render times. Note that this parameter is available for changing only when Use local subdivs is enabled in the Global DMC Settings. This parameter is not available when the renderer is set to GPU.
This is what the manual says, shouldn't the parameter be grayed out if Use Local subdivs isn't enabled? Because now I can "change" it, even if it's disabled, this might confuse some people.
This is what the manual says, shouldn't the parameter be grayed out if Use Local subdivs isn't enabled? Because now I can "change" it, even if it's disabled, this might confuse some people.
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