Hi guys.
I have a question about modifying the value of edge lenght in VRayDispMod according to the resolution of the render.
Let's say that I have a a scene 100x100px and set the Edge Lenght to 1px. Then I render the scene in 300x300px resolution. Should I multiply the edge lenght by 3 or by 9? The area of pixel in 100x100px res will take 9 pixels ( 3 x 3 ) in 300x300px res.
I have a question about modifying the value of edge lenght in VRayDispMod according to the resolution of the render.
Let's say that I have a a scene 100x100px and set the Edge Lenght to 1px. Then I render the scene in 300x300px resolution. Should I multiply the edge lenght by 3 or by 9? The area of pixel in 100x100px res will take 9 pixels ( 3 x 3 ) in 300x300px res.
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