Is there any documentation on the Cryptomatte's ID types "Node name with hierarchy" and "Node User Property" ? As I understand it, the first should seperate matte-groups by common hierarchy trees (in other words all objects that are linked together are grouped to one matte), the latter seperates them by a common attribute defined in the object properties.. correct?
Unfortunally I did not really get them to work in 3dsMax but would loved to - however I failed to find any indepth information about how to use both these modes in practice.
Is there a way to specify Cryptomatte groups simply by object IDs?
Unfortunally I did not really get them to work in 3dsMax but would loved to - however I failed to find any indepth information about how to use both these modes in practice.
Is there a way to specify Cryptomatte groups simply by object IDs?
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