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Secondary Rays Bias and shadows...

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  • Secondary Rays Bias and shadows...

    Hi People...

    I have few questions... I found use of Secondary Rays Bias parameter very useful - it gets rid of blotches on some parts of model that has very small faces (e.g. windows)... however with this parameter on, i have shadow leaking problem (shadow offset from origin).

    Now I have to choose whether I want to have exact shadows or image without blotches... but (suprprise!) i want to have both

    Is there a way to solve this problem?

    Thanks in forward

    Sinisa

  • #2
    This has been corrected for the next VRay release, but in the current one, there is no good solution other than to move the light closer to the scene.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      or render shadow pass separatly
      Dmitry Vinnik
      Silhouette Images Inc.
      ShowReel:
      https://www.youtube.com/watch?v=qxSJlvSwAhA
      https://www.linkedin.com/in/dmitry-v...-identity-name

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      • #4
        or render shadow pass separatly
        I've never used that before...is there an option for separate shadow pass or i have to do it manualy with matte objects?

        Thanks

        Sinisa

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        • #5
          make a separate save of your original scene, put vray mtl wrapper with max mat inside into global material override. In vray mtl wrapper check matte on, affect alpha on, put alpha contribution -1 that will render only shadows and nothing else. Then render your scene with no shadows and comp them together.
          Dmitry Vinnik
          Silhouette Images Inc.
          ShowReel:
          https://www.youtube.com/watch?v=qxSJlvSwAhA
          https://www.linkedin.com/in/dmitry-v...-identity-name

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          • #6
            Not sure if this is the same issue you have but perhaps it will help.

            We have the same problem with co-planar faces, using the same solution I found I had to set my spinner snap to 4 decimals then set the value to .0001 so I get my shadows back on my small objects.
            "It's the rebels sir....They're here..."

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            • #7
              Would it not be easier to render out the shadow pass through the Vray frame buffer?
              Signing out,
              Christian

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              • #8
                Do you also need to check "Shadows" in the VRayMtlWrapper parameters to get it to work?
                Jeremy Eccles
                Senior 3D Visualization Specialist

                The HNTB Companies
                715 Kirk Drive
                Kansas City, Missouri 64105

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