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Populate: Terrain

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  • Populate: Terrain

    Is anyone having issues using the geometry from the script? it seems to work, but MAX doesn't like the geometry for some reason. When I try to shapemerge it fails, and so does other functions. I convert it to a mesh, but the geometry comes out bad for some reason. It looks good, but something internally is bad with it. Plus, it is so slow!
    Last edited by glorybound; 18-03-2020, 08:37 AM.
    Bobby Parker
    www.bobby-parker.com
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    My current hardware setup:
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  • #2
    I think tyflow - the tyconform and tycarve modifiers can replicate all functionality from this now. Been a while since i've used it.

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