Hello,
I have a scene with a big glas pannel and I need DOF. Usually I use the Renderelement ZDepth and do DOF in post but it won't work with transparent objects. So I have to use the DOF of the VrayPhysicalCamera. Is there a way to get a fake DOF only behind the focus distance (not between camera and focus distance)?
Thanks
I have a scene with a big glas pannel and I need DOF. Usually I use the Renderelement ZDepth and do DOF in post but it won't work with transparent objects. So I have to use the DOF of the VrayPhysicalCamera. Is there a way to get a fake DOF only behind the focus distance (not between camera and focus distance)?
Thanks
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