Is there a way in vray to assign a map so that is brighter than white? I know it wouldn't be physically accurate or anything, but I used to sometimes add an 'output' map to the reflection slot in Mental ray, just to boost the reflection intensity beyond white. It worked pretty well, however this doesn't work in vray. I know I could increase the IOR but i don't want to make the object more like a mirror, just boost the elements that are reflected. This is mainly so when doing post processing the reflections are really bright in 32bit colour space.
Is there any special map I can add to the vray material reflection slot that would go beyond white?
Is there any special map I can add to the vray material reflection slot that would go beyond white?
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