Hi guys. I switched all my4 licenses to Vray next4 yesterday. I opened a simple scene and the render was 2 times SLOWER. I cannont belive it. Am I wrong with something? the scene is a simple white plane/wall and a sofà for a still life render. My 3.6 render is 2.7 min and with gray Next 4.20 minutes! I know that the scene was built with 3.6 originally but 2 time slower is unacceptable because my studio has a lot of files that need to reopen and re-render. for us is a big problem...Any help? ( I search in the forum...but found nothing)
Announcement
Collapse
No announcement yet.
slow vray Next vs 3.6
Collapse
X
-
Tags: None
-
I experienced the same, contacted support and apparently there is no easy fix to render old scenes setup with 3.6 with the same speed in V-Ray Next. Apparently the introduction of new technologies results in an overall decrease in rendertime which you can reduce by enabling new optimizes technologies such as adaptive domelight, denoiser and so on, but it depends on your scene if that makes a huge difference. Was also a bit disappointed when I tried out Next for the first time and expected an overall speedup which resulted in the exact opposite.
As said that is so far my experience but I would be happy to be corrected
PS: I opened a thread about it in the V-Ray 5 Beta forum, so if you got access you can maybe find some information there as well:
https://forums.chaosgroup.com/forum/...getting-slowerLast edited by JonasNöll; 11-06-2020, 03:06 AM.Check out my FREE V-Ray Tutorials
- Likes 1
-
It would be best to get us some example scenes. From the tests that I've made with the scenes provided so far (including those by Jonas), I can conclude that the overall raytracing speed is exactly the same or faster; however the defaults are different and in some cases we have decided to make the engine more robust (f.e. less flickering with the light cache) at the expense of some additional work.
Best regards,
VladoI only act like I know everything, Rogers.
- Likes 1
Comment
-
Thanks for the answer. I was VERY disappointed after years of vray ( since its first beta). I expected to be fast as the same old (or slower,2/3%). Not twice! Lot of studies have project that needs to be reopened. I did non used domelight and denoiser. The thing that i don't like also, is that i tried corona demo, convert the scene with one click script and the time was faster than Next. I have the doubt that I bought the wrong one.. In the meanwhile, finding a solution, i willi use 3.6.
In attachment a small set with only vray lights . Vray3.6=2.07min, Vray next = 4.20 min.Last edited by Karonte; 11-06-2020, 03:44 AM.Render and Animation - WWW.IMERGO.IT
Comment
-
Originally posted by vlado View PostIt would be best to get us some example scenes. From the tests that I've made with the scenes provided so far (including those by Jonas), I can conclude that the overall raytracing speed is exactly the same or faster; however the defaults are different and in some cases we have decided to make the engine more robust (f.e. less flickering with the light cache) at the expense of some additional work.
Best regards,
VladoCheck out my FREE V-Ray Tutorials
Comment
-
Originally posted by Karonte View PostThanks for the answer. I was VERY disappointed after years of vray ( since its first beta). I expected to be fast as the same old (or slower,2/3%). Not twice! Lot of studies have project that needs to be reopened. I did non used domelight and denoiser. The thing that i don't like also, is that i tried corona demo, convert the scene with one click script and the time was faster than Next. I have the doubt that I bought the wrong one.. In the meanwhile, finding a solution, i willi use 3.6.
In attachment a small set with only vray lights . Vray3.6=2.07min, Vray next = 4.20 min.Last edited by JonasNöll; 11-06-2020, 04:04 AM.Check out my FREE V-Ray Tutorials
Comment
-
1) I opened the scene with 3.6. put pixel to 1500 and hit render ( no DR render)
2) uninstall and install Vray Next.
3) open the same scene, put to 1500 pixel and hit render ( no DR render).
Even if my file is a test and is not optimized, the same thing has to be in both cases ( 3.6 and Next). So the difference is too much in my opinion. Sorry if I write so quick but this morning I have deadlines with job. In the afternoon if I have to try something else let me know. Thanks to all.
Render and Animation - WWW.IMERGO.IT
Comment
-
Originally posted by JonasNöll View PostCould you explain how to test and compare the overall raytracing speed between 3.6 and Next, as I would be very interested in that. If the defaults are different (even though the rendersettings are exactly the same?) it would make it very hard to compare anything or? It's just a bit frustrating for the user to upgrade to the latest version, open his old scenes and see everything render slower as before, so marketingwise this is maybe not the best move
When the settings are reset (render_comp_interior_reset.png), V-Ray Next and V-Ray 5 tend to trace more rays, which increases the render time a bit. However, I should also note that with V-Ray Next and V-Ray 5, the scene rendered slightly brighter and more accurate, so V-Ray had a bit more work to do than in V-Ray 3.7.
I also tried other scenes, like archinteriors 55, scene 2, which rendered a lot longer in 3.7 due to stuck buckets on some glass objects, which were gone in V-Ray Next and V-Ray 5 (render_comp_ai55_002.png).
One obvious result from these tests is that the hash map based light cache traces a bit more rays. Like I mentioned in the other post, this is intentional as we want it to be more stable in animations out of the box without users needing to fiddle with settings. It is possible that this can be improved and we will be looking into it.
If there are other scenes that you want me to examine, please send them over to vlado@chaosgroup.com
Best regards,
Vlado
I only act like I know everything, Rogers.
Comment
-
Originally posted by Karonte View Post1) I opened the scene with 3.6. put pixel to 1500 and hit render ( no DR render)
2) uninstall and install Vray Next.
3) open the same scene, put to 1500 pixel and hit render ( no DR render).
Even if my file is a test and is not optimized, the same thing has to be in both cases ( 3.6 and Next). So the difference is too much in my opinion. Sorry if I write so quick but this morning I have deadlines with job. In the afternoon if I have to try something else let me know. Thanks to all.
Check out my FREE V-Ray Tutorials
Comment
-
Originally posted by vlado View PostSure, I did several tests in 3ds Max 2019 through 2021. First, I opened your scenes without changing any settings. The render times were very similar, as well as the overall number of rays traced (see render_comp_interior.png and render_comp_teapot.png). This generally means that the raytracing speed is not significantly worse.
When the settings are reset (render_comp_interior_reset.png), V-Ray Next and V-Ray 5 tend to trace more rays, which increases the render time a bit. However, I should also note that with V-Ray Next and V-Ray 5, the scene rendered slightly brighter and more accurate, so V-Ray had a bit more work to do than in V-Ray 3.7.
I also tried other scenes, like archinteriors 55, scene 2, which rendered a lot longer in 3.7 due to stuck buckets on some glass objects, which were gone in V-Ray Next and V-Ray 5 (render_comp_ai55_002.png).
One obvious result from these tests is that the hash map based light cache traces a bit more rays. Like I mentioned in the other post, this is intentional as we want it to be more stable in animations out of the box without users needing to fiddle with settings. It is possible that this can be improved and we will be looking into it.
If there are other scenes that you want me to examine, please send them over to vlado@chaosgroup.com
Best regards,
VladoCheck out my FREE V-Ray Tutorials
Comment
-
The images posted above show an average noise level which is over double for the 3.x than it is for Next.
Both are ofc below the visible threshold, but that doesn't mean there are no differences.
In fact, once one takes into account noise levels, and normalises time, the emerging scenario is rather different.
In the linked contact sheet, you'll want to check the value of average noise level, in the middle row of values, the last of four (V).
0.001047 Vs. 0.002697 is a difference of 2.57X, while the rendertimes were slower by a factor of 2.04X, making V-Ray Next somewhere around 25% faster for this scene (hello marketing claims.)
Notice that doing these kind of assessments with integer images is bad, and it's made worse by using Photoshop.
You'll want Nuke, Fusion, or equivalent FP imaging tool, with FP imagery, to make sense of this stuff.
the contact sheet is here.
p.s.: for the scene you posted, instead, the noise is visually much lower for Next/v5. An A/B in the VFB shows it even without need for post measurements.Last edited by ^Lele^; 11-06-2020, 05:19 AM.Lele
Trouble Stirrer in RnD @ Chaos
----------------------
emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
Comment
-
Originally posted by ^Lele^ View Postp.s.: for the scene you posted, instead, the noise is visually much lower for Next/v5. An A/B in the VFB shows it even without need for post measurements.
People focus too much on a certain threshold number, without actually comparing the noise distribution. In nearly all our scenes, Next/5 shows a much cleaner image for a given noise threshold than the same threshold in 3.6/3.7
- Likes 2
Comment
-
Ok guys, we are not all tech people...What's your suggestion Lele, for example, to quick reach more or less the same" render time" and the "same amount of noise" if I open the old scene? you suggest to increase the noise threshold? or what?
Render and Animation - WWW.IMERGO.IT
Comment
Comment