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  • Missing Dlls Message (cebas.dlu)

    I want to edit and render a scene that previously rendered with Final Render. But when open that file, I get 'missing.dll' error.
    File name: cebas.dlu.... etc

    Does anyone know how I could get rid of that message?

    Note: I checked everthing in the scene and I am sure there is nothing related to FR.
    Even if I export a simple element from that scene and want to import to a blank scene, I get same message.

    Thanks,
    Ismail Baltali

  • #2
    make standard layer and select everything and apply it

    but you could just ignore it

    Comment


    • #3
      I remember reading something on the cebas forum but I don't remember what it said exactly, make sure there aren't any materials unused in the ME. I their qtvr plugin writes to a global animation track not sure if fR is the same.
      Eric Boer
      Dev

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      • #4
        Thanks for helping.

        I can't ignore it. If I render it with a single computer it is ok but, network rendering doesnt work.

        I checked the track view. There is a new track named finalRender. Do you know how to remove it?[/img]

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        • #5


          After I merged to a new scene and save, it seems ok.

          Thanks for your time.

          Comment


          • #6
            You need to run these lines in the mini listner:

            deleteTrackViewNode trackViewNodes.finalRender
            deleteTrackViewNode trackViewNodes.tbakerio

            Merging "fix" it too though as you found out.

            /Thomas
            www.suurland.com
            www.cg-source.com
            www.hdri-locations.com

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