Hey all, I'm modelling these rooms and in the viewport I have backface culling so I can see what's going on inside them.
I'd love to render them the same way, and see the light come in from the windows and bounce around with the same culling as in the viewport, but the walls become solid.
Any ideas?
I've found some old threads on the same topic, and it seems the best options involved som pretty render heavy refraction on a 2-sided material, but I'm looking for something I can work with in the IPR.
(PS, it's not for a job, I'm literally just trying to arrange our new house )
I'd love to render them the same way, and see the light come in from the windows and bounce around with the same culling as in the viewport, but the walls become solid.
Any ideas?
I've found some old threads on the same topic, and it seems the best options involved som pretty render heavy refraction on a 2-sided material, but I'm looking for something I can work with in the IPR.
(PS, it's not for a job, I'm literally just trying to arrange our new house )
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