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Random noise placement that works with Railclone

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  • Random noise placement that works with Railclone

    Hello,
    i would like to have a noise texture that is randomly placed on copied objects with railclone.
    Any ideas ?
    I have the impression Vraymultisubtex doesn't work (or new in latest version?)
    Nor a randowuvw map with noise ?
    Thanks

  • #2
    This is what i try to avoid (the continuous noise texture on the different rectangles)
    Click image for larger version  Name:	noise.jpg Views:	0 Size:	34.1 KB ID:	1079127

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    • #3
      You can probably use a Railclone color and stick 5 or so copies of the noise in there, each with a different offset
      Kind Regards,
      Morne

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      • #4
        reall easy use vray multi sub tex create 5 noise maps and each ones phase make it a bit different

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        • #5
          Or you could try this if you don't mind using UV for Noise
          Click image for larger version

Name:	railclone radnom.jpg
Views:	194
Size:	265.3 KB
ID:	1079186
          -------------------------------------------------------------
          Simply, I love to put pixels together! Sounds easy right : ))
          Sketchbook-1 /Sketchbook-2 / Behance / Facebook

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          • #6
            Yeah thanks, i tried the Explicit map channel and works well.

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