Hello. I would like to ask for some help with a scene that is about 1.9 million polys big. It has a lot of geometry typical of a large and very detailed architectural viz scene. Lots of textures but they are pretty manageable in terms of size (around 200 MB worth of jpegs at around 1,100 files).
Vray keeps crashing saying the old unhandled exception thing. We still use 1.09.03r since we are waiting for the official release of 1.5 before we make the change. There isn't 1 large mesh object that why instances are not really useful (although i did try, still crashed). Half of the objects are editable meshes and half have a 2 to 3 level mod stack still intact for future revisions.
I really don't know why the render is crashing, i have rendered bigger scenes than this (but honestly above 2M it gets a little tricky). Any tips on how i can prevent crashing without going into mas remodeling to get the polycount down? Any help from Vado and Chaos will also be much appreciated. Thanks.
JG
Vray keeps crashing saying the old unhandled exception thing. We still use 1.09.03r since we are waiting for the official release of 1.5 before we make the change. There isn't 1 large mesh object that why instances are not really useful (although i did try, still crashed). Half of the objects are editable meshes and half have a 2 to 3 level mod stack still intact for future revisions.
I really don't know why the render is crashing, i have rendered bigger scenes than this (but honestly above 2M it gets a little tricky). Any tips on how i can prevent crashing without going into mas remodeling to get the polycount down? Any help from Vado and Chaos will also be much appreciated. Thanks.
JG
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