I know that OSL is not fine tuned in max still but when used with Vray things don't go smooth. OSL bitmapLookup can take up to 2times to render the exact same scene.
And I encountered other little issues... that I need to start tracking.
I think you guys are already working into proper PBR viewport visualization right?
Thank You.
And I encountered other little issues... that I need to start tracking.
I think you guys are already working into proper PBR viewport visualization right?
Thank You.
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