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VRayMtrlID as baked element

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  • VRayMtrlID as baked element

    Hi,
    Is there any way I can render VRayMtlID when Render to Texture?

  • #2
    Not directly. However, you can bake a VRayExtraTexMap, in which you plug a VRayMultiSubTex (based on face material ids) that holds VRayColor nodes for each ID.
    Aleksandar Hadzhiev | chaos.com
    Chaos Support Representative | contact us

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    • #3
      Thanks Aleksander. We have tried this approach now but donĀ“t really get the result we want. Seems like 3ds Max calls two different things "Material ID", at least that is how I read it. The ID I want to bake is the one highlighted in attached screenshot. Is that possible?

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