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Opacity/Transparency/refraction

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  • Opacity/Transparency/refraction

    Hey, just mucking around with maps for refraction/transparency

    I'm curious as to how the opacity/transparency/refraction settings interrelate... it's kind of confusing, since a refraction map doesn't appear to be the refractive index map, and since the refraction spinner seems to control transparency, why is there a separate transparency map setting, and if it's called "opacity" instead, why is white fully transparent (unless I'm stoopid) rather than opaque - shouldn't it be the other way round?

    if I'm wrong on any of this, feel free to correct me,

    cheers,
    RuairĂ­
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