Can someone help me get my head around the best workflow here, I have a work-around, but not sure it's the best way of doing things.
So I have a render - with glare effects applied, and I'm also using denoiser. My rendered EXR has, amongst others, a Glare channel, and an Effects results channel, which consists of the denoised image plus the Glare.
When I bring this in to my post production programme (AE) the glare is clipped by the pre-multiplied alpha.
The only work-around I can think of is to use the pre-multiplied image, then bring an additional copy of the same image in without the alpha, subtract the glare (with alpha) and add it in again (without alpha). This seems like a really messy workflow an means having two instances of each sequence in AE, one pre-multiplied and one not.
It would, at least, be handy to have a denoiser channel, exclusive from the glare effects. Or have the option to add the glare to the alpha, although I'm not sure this would work correctly when compositing.
So I have a render - with glare effects applied, and I'm also using denoiser. My rendered EXR has, amongst others, a Glare channel, and an Effects results channel, which consists of the denoised image plus the Glare.
When I bring this in to my post production programme (AE) the glare is clipped by the pre-multiplied alpha.
The only work-around I can think of is to use the pre-multiplied image, then bring an additional copy of the same image in without the alpha, subtract the glare (with alpha) and add it in again (without alpha). This seems like a really messy workflow an means having two instances of each sequence in AE, one pre-multiplied and one not.
It would, at least, be handy to have a denoiser channel, exclusive from the glare effects. Or have the option to add the glare to the alpha, although I'm not sure this would work correctly when compositing.
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