I haven't yet created a benchmark scene to test both, but my impression after using E-Cycles RTX (a custom build of Cycles designed to fully take advantage of RTX GPUs) is that VRay is much slower. I am kind of underwhelmed. I have Vray 5 GPU as my main render engine in Max and in the performance section of the settings I have my RTX 2080TI selected (RTX, not CUDA).
I really like the quality of VRay, as it excels at many things Cycles doesn't. Caustics comes to mind. But it's just so damn slow. I downloaded a simple wardrobe scene from 3DSky.org and after opening, the Viewport IPR took nearly 20-30 seconds to converge on a decent looking image. Is this par for the course?
I also haven't yet figured out if this is possible yet, but in Blender E-Cycles, you can enable OptiX denoising in realtime. This is a huge improvement and almost completely eliminates grain and noise as you are working. Is this possible with VRay 5?
Would love to hear any feedback from you all, especially those of you that work with both Blender and MAX.
I really like the quality of VRay, as it excels at many things Cycles doesn't. Caustics comes to mind. But it's just so damn slow. I downloaded a simple wardrobe scene from 3DSky.org and after opening, the Viewport IPR took nearly 20-30 seconds to converge on a decent looking image. Is this par for the course?
I also haven't yet figured out if this is possible yet, but in Blender E-Cycles, you can enable OptiX denoising in realtime. This is a huge improvement and almost completely eliminates grain and noise as you are working. Is this possible with VRay 5?
Would love to hear any feedback from you all, especially those of you that work with both Blender and MAX.
Comment