Hello.
I just wanted to know what is the best way to create a realistic sponge material in vray.
I've searched the forum but all the related posts are very old.
I know there's the environment fog tool but it is prety limited for this task as it's impossible to assign it a material.
I read about Volume grid too but as far as I know it only works with vdb files and I want to assing this material to scene objects.
In arnold there's something like volume displacement. Is there any way to have similar shader effect in Vray?
I just wanted to know what is the best way to create a realistic sponge material in vray.
I've searched the forum but all the related posts are very old.
I know there's the environment fog tool but it is prety limited for this task as it's impossible to assign it a material.
I read about Volume grid too but as far as I know it only works with vdb files and I want to assing this material to scene objects.
In arnold there's something like volume displacement. Is there any way to have similar shader effect in Vray?
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