Hi,
I'm wondering if there's a way to setup VrayDirt as VrayExtraTex render element forcing it to change the color of background and/or excluded objects to white.
In default mode those objects are rendering black, which is pretty inconvenient in postproduction and compositing, especially when you apply this render element as a layer in multiply mode (or any darkening mode).
I've attached images showing the problem (for some reason I can't add them thru forum attach buttons, I get an error).
RGB pass: https://ibb.co/Js4gXq1
Ambient Occlusion pass: https://ibb.co/wrmQ2Ws
Green teapots visible in rgb pass are added to 'Exclude' and 'Result affect' and they render black as well as the background.
It would be great to have them render white.
If there's no way to do that it would be great to have an additional option to set the color of objects not taking part in ambient occlusion.
Best Regards,
Przemek
I'm wondering if there's a way to setup VrayDirt as VrayExtraTex render element forcing it to change the color of background and/or excluded objects to white.
In default mode those objects are rendering black, which is pretty inconvenient in postproduction and compositing, especially when you apply this render element as a layer in multiply mode (or any darkening mode).
I've attached images showing the problem (for some reason I can't add them thru forum attach buttons, I get an error).
RGB pass: https://ibb.co/Js4gXq1
Ambient Occlusion pass: https://ibb.co/wrmQ2Ws
Green teapots visible in rgb pass are added to 'Exclude' and 'Result affect' and they render black as well as the background.
It would be great to have them render white.
If there's no way to do that it would be great to have an additional option to set the color of objects not taking part in ambient occlusion.
Best Regards,
Przemek
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