Hi,
I just found out that SSS efects are much slower to compute when I use VRayClipper for boolean. When I boolean object itself to final mesh and render it that way, it is much faster, but result is the same. Is this a bug or is this normal for some reason?
Thank you.
I just found out that SSS efects are much slower to compute when I use VRayClipper for boolean. When I boolean object itself to final mesh and render it that way, it is much faster, but result is the same. Is this a bug or is this normal for some reason?
Thank you.
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