I'm rendering out an animation and I typically do one every few years, so I almost always am behind on the latest animation workflows. I'm planning on using denoiser to conserve some render time, but I'm wondering what the best technique is for that. Would it be better to denoise at render time and just save out a png? Or, is it generally better to save out a vrimg file and run that through the stand alone denoiser tool?
If you do run through the standalone denoiser tool, what is the best way to get an image type, png/tga/etc, that can go into After Effects? Right now, the stand alone denoise tool only spits back out a vrimg file. I suppose I could run the Vray vrimg to exr converter tool, but I need to copy these frames down from our server storage to my work machine, so bringing over larger exr files isn't my preferred workflow.
If you do run through the standalone denoiser tool, what is the best way to get an image type, png/tga/etc, that can go into After Effects? Right now, the stand alone denoise tool only spits back out a vrimg file. I suppose I could run the Vray vrimg to exr converter tool, but I need to copy these frames down from our server storage to my work machine, so bringing over larger exr files isn't my preferred workflow.