Hi Guys,
I am attempting my first interior using Vray and am running into some problems. For lack of a better word, my renderings are looking very flat. I have read though all the posts I could find in regards to interior lighting (Flipsides interior scene and Vlado's tutorial were particularily helpful), but I still can't really get results that I am happy with. The main thing I am having problems getting to grips with is the Interior Lights strength / Exterior Sun Brightness / Color Mapping settings. For example, one would assume that in a space with a lot of light coming from outside, the brightness of the interior flourescent fixtures would appear diminished relatively speaking. How does one go about doing this, and what values do you folks typically use for such fixtures? Also, I have found that the only results I can get that I am somewhat happy with are achieved by raising the brightness multiplier, something that I have read is sort of a faux pas.
Scene wise, the reception area has a large double door with sidelights which should let a significant amount of sunlight into the small space. Inside, there are three flourescent fixtures above a display cabinet, and another flourescent and a ring of potlamps above the desk area. The hall ways are lit by a string of potlamps near the wall. I have seen that in some of your folks scenes that when you have a number of smaller fixtures nearby, that sometimes you use one Vray light to emit for all the sources. I tried this with the three flourescents in the reception area and it seems to work well.
Anyways, I was hoping that if one of you folks have some free time (whats that?) if you could please take a look at my scene and see if you see anything glaringly wrong, or offer any suggestions on how I could go to give the scene a little more punch. Unfortunately, I am still awaiting materials and finishing information so i just have everything set to a default grey material. Any advice or suggestions to get me going in the right direction would be much appreciated.
Here is a download to the scene:
www.jlvisuals.com/interior.max
Here is an image of the scene as it currently stands:
www.jlvisuals.com/interior.jpg
Thanks all,
Jason Lowe
I am attempting my first interior using Vray and am running into some problems. For lack of a better word, my renderings are looking very flat. I have read though all the posts I could find in regards to interior lighting (Flipsides interior scene and Vlado's tutorial were particularily helpful), but I still can't really get results that I am happy with. The main thing I am having problems getting to grips with is the Interior Lights strength / Exterior Sun Brightness / Color Mapping settings. For example, one would assume that in a space with a lot of light coming from outside, the brightness of the interior flourescent fixtures would appear diminished relatively speaking. How does one go about doing this, and what values do you folks typically use for such fixtures? Also, I have found that the only results I can get that I am somewhat happy with are achieved by raising the brightness multiplier, something that I have read is sort of a faux pas.
Scene wise, the reception area has a large double door with sidelights which should let a significant amount of sunlight into the small space. Inside, there are three flourescent fixtures above a display cabinet, and another flourescent and a ring of potlamps above the desk area. The hall ways are lit by a string of potlamps near the wall. I have seen that in some of your folks scenes that when you have a number of smaller fixtures nearby, that sometimes you use one Vray light to emit for all the sources. I tried this with the three flourescents in the reception area and it seems to work well.
Anyways, I was hoping that if one of you folks have some free time (whats that?) if you could please take a look at my scene and see if you see anything glaringly wrong, or offer any suggestions on how I could go to give the scene a little more punch. Unfortunately, I am still awaiting materials and finishing information so i just have everything set to a default grey material. Any advice or suggestions to get me going in the right direction would be much appreciated.
Here is a download to the scene:
www.jlvisuals.com/interior.max
Here is an image of the scene as it currently stands:
www.jlvisuals.com/interior.jpg
Thanks all,
Jason Lowe
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