hi. quick question mostly for furthering my own understanding. in the user manual it says it's recommended for using bucket sampling for GPU render when 3 or more GPUs are used in one machine or if using Dist Rendering. i'm just wondering why that is?
i do notice that a scene i'm rendering (exterior) is taking about 2m to 2m10s per frame with bucket, vs. 1m05s to 1m15s with progressive. i have not previewed the bucket animation compared to the progressive animation, but the progressive with Dist Rendering on 8 cards looks fairly good. also note that i have not changed any other settings for rendering.
thanks,
i do notice that a scene i'm rendering (exterior) is taking about 2m to 2m10s per frame with bucket, vs. 1m05s to 1m15s with progressive. i have not previewed the bucket animation compared to the progressive animation, but the progressive with Dist Rendering on 8 cards looks fairly good. also note that i have not changed any other settings for rendering.
thanks,
Comment